compute velocity/mesh command
Warning
GPU support for this command has not been tested and may not work as expected.Syntax
compute ID group-ID velocity/mesh general_keyword general_values mesh_id
Examples
compute 1 all velocity/mesh my_mesh_id
Description
Define a computation that calculates the linear and rotational velocity of a mesh.
Output info:
This compute calculates a global vector, where the first three entries correspond to the linear and the last three to the angular velocity. These values can be used by any command that uses a global scalar value from a compute as input. See Section_howto 8 for an overview of Aspherix® output options.
Restrictions
None.
Default
None.