api/aspherix_quaternion.h
This is the header file used to define a quaternion class. Quaternions are used to describe the orientation of an object in 3D space. The member functions are:
Quaternion
Constructor
operator[]
Get a component value of the quaternion.
operator_getitem
Helper function.
operator+
Add two quaternions.
operator+=
Add a quaternion value to an existing one.
operator-
Subtract two quaternions.
operator-=
Subtract a quaternion value from an existing one.
operator*
Quaternion multiplication if the argument on the left is also a quaternion or scalar multiplication if the argument on the left is a scalar value.
operator*=
Scalar multiplication with a scalar value.
operator/
Scalar division.
operator/=
Scalar division of an existing quaternion.
operator-
Reverse a quaternion.
operator=
Copy a quaternion.
length_squared
Squared norm of a quaternion.
length
Norm of a quaternion.
normalize
Convert a quaternion to a unit quaternion.
print
Function to print a quaternion to stdout.
as_string
Returns the quaternion as string, e.g. for printing.